Contents | Index | < Browse | Browse >
Subject: Re: Sticky Stars
Date: Wed, 1 Jun 1994 02:01:09 -0700 (PDT)
From: "Randy R. Wall" <rrw@ecst.csuchico.edu>

> The best method I know of creating a really cool starfield, perfect for
> panning is to:
> 
> 1) make a small face, or a 4 pointed, 3 faced object,
> 
> 2) make a huge, as big as your world allows, sphere with a ton of points,
> 
> 3) then, mold->replicate the face object using that sphere as your path,
> maybe giving a random rotation angle or slight offset or something.  Make a
> really high number of copies.  You might also want to deform the sphere a
> little bit too if you want.
> 
> 4) Delete the sphere, and what you have left
> is a big sphere-shaped collection of faces, perfect for a starfield.

> Dan

Does he then need to add particles to this or a brush map? I can't quite see 
how it works otherwise. Just wondering?

=RRW=





                           -=> RETURN TO CONTENTS!<=-