Subject: Re: Sticky Stars Date: Wed, 1 Jun 1994 02:01:09 -0700 (PDT) From: "Randy R. Wall" <rrw@ecst.csuchico.edu> > The best method I know of creating a really cool starfield, perfect for > panning is to: > > 1) make a small face, or a 4 pointed, 3 faced object, > > 2) make a huge, as big as your world allows, sphere with a ton of points, > > 3) then, mold->replicate the face object using that sphere as your path, > maybe giving a random rotation angle or slight offset or something. Make a > really high number of copies. You might also want to deform the sphere a > little bit too if you want. > > 4) Delete the sphere, and what you have left > is a big sphere-shaped collection of faces, perfect for a starfield. > Dan Does he then need to add particles to this or a brush map? I can't quite see how it works otherwise. Just wondering? =RRW= -=> RETURN TO CONTENTS!<=-